![]() ![]() ![]() The story in the book follows the introduction of the Spartan soldiers and their fight on the planet Reach against the invading Covenant. Latino Review say they put these out because they "figured the fans would get a kick out of it and appreciate the fact that there is a filmmaker out there refusing to give up and see a Halo film come to fruition." I'm on the supportive side and really hope this gets made - just look at these photos, wouldn't it be incredible to see them actually in a film? We've featured all five below, where they can be viewed in full by clicking each one.Ĭlockwise from top left: a scene that takes place halfway through the film (in space) a scene showing Spartan children in training (fences) the ending of the film where the first Halo game begins (purple planet) a scene showing Spartans fighting the Covenant (wide photo) the climax of the film where Master Chief is fighting on Reach to get Cortana (on the planet). The script by Beattie is based on the book of the same name, Halo: Fall of Reach. Definitely check these out - they look pretty damn good and should make you excited if you're a Halo fan. These have been hitting individually every week, but now we've got a comprehensive final look at all of them together in order to show you what Halo: Fall of Reach will hopefully look like, if it ever gets made. They were drawn by concept artist Kasra Farahani and are from various scenes in the script. As was explained originally, this isn't concept art for a movie that's actually in production, instead it's concept art that was attached to a spec script written by Stuart Beattie in order to try and sell it to studios. Over the last month, our friends at Latino Review have been debuting concept art for Halo: Fall of Reach. You can contact the author at or on Twitter. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. Forge: Our famous editing tool will be in Halo Infinite and will have Undo & Redo buttons, which is a first for Forge.Ī life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007.SR 152: Players who hit SR 152 in Halo 5: Guardians will receive a token of appreciation in Halo Infinite.Player Customization: If you liked the level of armor customization options in Halo: Reach, you will be pleased.Back in Black: Black Undersuits will be in the game.Splitscreen: Splitscreen is up and running internally.Pro Team: We've assembled an internal Pro Team for Halo Infinite.Flighting Programs: These opt-in flights will start small and slowly expand out until release, so sign up for the Halo Insider program!.In Universe Timing: It follows the Master Chief's story some time after Halo 5: Guardians' conclusion.Platforms: Xbox Series X (formerly known as Project Scarlett), the entire Xbox One family of devices, and Windows PCs. ![]() By William D'Angelo, posted on 01 February 2020 / 4,190 Viewsĭeveloper 343 Industries in the latest community update to the fans has released two new pieces of concept art for Halo: Infinite, which will launch in Holiday 202 for the Xbox Series, Xbox One and Windows PCs. ![]()
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